Project Snowblind for Xbox
The Lowdown411 – Project Snowblind for the XBox
Do you remember when all the magazines were hyping Brute Force as the “Next Halo”? Remember how pissed off you were when you put that disc in your XB and it was mediocre at best? Well, since then I don’t get too excited about games that are in production for years and constantly hyped. I’ll admit that it was hard to resist the urge to get excited when I saw the release date for Project Snowblind come closer, but I held out. I even waited until I finished Republic Commando before picking it up (another fine game). Let me tell you, Project Snowblind was sooo much better than I expected. Nice responsive controls, cool story, gadgets and environments. Very challenging - but not obnoxiously difficult. Project Snowblind really entices you to go on and experience more of the game.
Summary: 4 out of 5 power-gloved fingers.
Good
- This game has a great variety of weapons & special abilities at your disposal. You can make yourself invisible and perform melee attacks on goons – how cool is that??? When you die (and you will plenty at first) you can try another strategy to get past.
- Cool story. Sure it’s hokey sci-fi, but Project Snowblind kept me intrigued.
- Great level design. Nice multi-tiered levels with creatively placed power-ups and enemies.
- Great graphics and frame rate even when the action gets hectic.
- You can jack into computers, mechs and even a little vacuum cleaner! ( I think that’s what that was…)
Not so Good
Do you remember when all the magazines were hyping Brute Force as the “Next Halo”? Remember how pissed off you were when you put that disc in your XB and it was mediocre at best? Well, since then I don’t get too excited about games that are in production for years and constantly hyped. I’ll admit that it was hard to resist the urge to get excited when I saw the release date for Project Snowblind come closer, but I held out. I even waited until I finished Republic Commando before picking it up (another fine game). Let me tell you, Project Snowblind was sooo much better than I expected. Nice responsive controls, cool story, gadgets and environments. Very challenging - but not obnoxiously difficult. Project Snowblind really entices you to go on and experience more of the game.
Summary: 4 out of 5 power-gloved fingers.
Good
- This game has a great variety of weapons & special abilities at your disposal. You can make yourself invisible and perform melee attacks on goons – how cool is that??? When you die (and you will plenty at first) you can try another strategy to get past.
- Cool story. Sure it’s hokey sci-fi, but Project Snowblind kept me intrigued.
- Great level design. Nice multi-tiered levels with creatively placed power-ups and enemies.
- Great graphics and frame rate even when the action gets hectic.
- You can jack into computers, mechs and even a little vacuum cleaner! ( I think that’s what that was…)
Not so Good
- Now I really did like the level design, but they put the player through a really crappy parking garage level early in the game. This is probably the lamest level in Project Snowblind and you haven't really even learned how to use you special abilities yet. Some gamers will get turned off here and never experience the rest of this great game.
- Oh, was that it? For being in production for so long it was way too short.
- Annoying alarm sounds still haunt me.
- Not enough vacuums to blow stuff up with.
- So there’s this red boss towards the end that just doesn’t look like it even belongs in the same game. Really silly looking, like you’re suddenly transported into a He-Man game or something.


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